Editing Workflow for Adobe Premiere

You create your project in Adobe Premiere Pro by assembling clips into a sequence. The workflow you choose depends on your preferences and the needs of your project. Here is a common editing workflow:

  1. 1.       View and trim source clips in the Source Monitor.

Use the Source Monitor to view clips that you’ve captured and added to your project. As you view the clips, you can set In and Out points for the portion of each clip that you want to use in the sequence.

Setting a clip’s In and Out points is a process called trimming. You define the first frame you want to include in a sequence by marking that frame as the clip’s In point. Then you define the last frame you want to include by marking it as the Out point.

You can set In and Out points for a clip in the Source Monitor. After a clip is in a sequence, you can trim a clip’s In or Out point by dragging its edge. Several specialized tools and techniques allow you to trim multiple edges at once, reducing the number of steps involved and maintaining the integrity of the sequence.

You can perform trimming tasks to a range of selected clips or grouped clips just as you would a single clip. The range or group acts as a single clip; you can trim its outer edges (the In point of the first clip and the Out point of the last clip), but not the interior edges (the In and Out points of each clip in the selected range or group).

To fine‑tune trim edits in a sequence, you can open the Trim Monitor. The Trim Monitor’s layout is similar to the Source and Program Monitors, but the Trim Monitor controls are optimized for precisely adjusting a cut point between clips in a sequence.

Similarly, you can set sequence In and Out points in the Program Monitor for adding clips to a sequence. Though they serve different purposes, controls for setting and cueing In and Out points work the same in both monitors.

  1. 2.       Assemble clips into a sequence.

Drag each clip individually to the Timeline panel, or automatically assemble clips selected in the Project panel. As you add individual clips, you can decide whether to add video, audio, or both to your sequence.

You can add clips to a sequence in the following ways:

  •  Drag the clip from the Project panel or Source Monitor to the Timeline panel or the Program Monitor.
  • Use the Insert and Overlay buttons in the Source Monitor to add clips to the Timeline panel. Or use the keyboard shortcuts associated with those buttons.
  •  Automatically assemble a sequence according to how the clips are arranged in the Project panel.

An overlay edit adds a clip by replacing any frames already in a sequence starting from the edit point and extending for the length of the clip. Overlay is the default method when dragging a clip to a sequence or when rearranging clips in a sequence.


With an insert edit, adding a clip to the sequence forces any clips later in time to shift forward to accommodate the new clip. When dragging a clip, press the Ctrl (Windows) or Command (Mac OS) key to shift into insert mode.


  1. 3.       Retrim clips in a sequence.

You can change a clip’s In point or Out point by dragging its edge in the Timeline panel. As you drag, the current In or Out point appears in the Program Monitor. A tool tip displays the number of frames that you are trimming: a negative value if you are dragging the edge toward the beginning of the sequence and a positive number if you are dragging toward the end of the sequence. You cannot trim past the original In and Out points of the source footage.


  1. 4.       Adjust clip attributes if necessary.

As you assemble your sequence, you may want to change the duration or the speed at which the clip plays.

The speed of a clip is the playback rate compared to the rate at which it was recorded. Initially, a clip plays back at its normal, 100% speed. (Even if the source footage’s frame rate doesn’t match the project’s, the project automatically reconciles the difference and plays back the clip at its proper speed.)

Changing a clip’s speed causes its source frames to be either omitted or repeated during playback, thereby making the video or audio play faster or slower. So naturally, a change in speed results in a corresponding change in duration.


  1. 5.       Rearrange clips.

After clips are placed in the Timeline panel, you can rearrange how they appear in the sequence. You might need to split a clip to use different effects, or extract or move a clip and close any resulting gaps in the sequence.

  1. 6.       Preview the sequence.

As you assemble a sequence, you can preview it in the Program Monitor. Adobe Premiere Pro or Final Cut Pro can play back the assembled sequence in real time as you build it, but in some cases you may need to render the sequence for better playback.

When you set the Program Monitor’s Quality setting to Automatic, Adobe Premiere Pro or Final Cut Pro dynamically adjusts video quality and frame rate in order to preview the sequence in real time. During particularly complex sections of the sequence, or when using a system with inadequate resources, the playback quality degrades gracefully.

You can customize a project preset to allow previewing of uncompressed 10-bit or uncompressed 8-bit footage. For more information, see Create a Project with Uncompressed Video Playback (Windows only).

Areas that can’t be played at the project’s full frame rate are indicated by a red line in the time ruler. To play these areas, you can set the time ruler’s work area bar over the red preview indicator and render a preview file. This renders the segment as a new file on the hard drive, which Adobe Premiere Pro or Final Cut Pro  can play at the project’s full frame rate. In the Timeline panel, rendered areas are marked with a green line.


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